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上面就只摆放一个Button即可。在Button的点击事件中需要new一个弹出的NotificationWindow。代码如下:
public static List_dialogs = new List (); int i = 0; private void Button_Click(object sender, RoutedEventArgs e) { i++; NotifyData data = new WpfApplication1.NotifyData(); data.Title = "This is Title:"+i; data.Content = "content content content content content content content "; NotificationWindow dialog = new NotificationWindow();//new 一个通知 dialog.Closed += Dialog_Closed; dialog.TopFrom = GetTopFrom(); _dialogs.Add(dialog); dialog.DataContext = data;//设置通知里要显示的数据 dialog.Show(); } private void Dialog_Closed(object sender, EventArgs e) { var closedDialog = sender as NotificationWindow; _dialogs.Remove(closedDialog); }
其中NotifyData类只有两个属性分别是Title和Content,给NotificationWindow提供所要展示的消息数据。
GetTopFrom方法用来获取弹出通知框的底部应该在WorkArea(工作区)的哪个位置:
double GetTopFrom() { //屏幕的高度-底部TaskBar的高度。 double topFrom = System.Windows.SystemParameters.WorkArea.Bottom - 10; bool isContinueFind = _dialogs.Any(o => o.TopFrom == topFrom); while (isContinueFind) { topFrom = topFrom - 100;//此处100是NotifyWindow的高 isContinueFind = _dialogs.Any(o => o.TopFrom == topFrom); } if (topFrom <= 0) topFrom = System.Windows.SystemParameters.WorkArea.Bottom - 10; return topFrom; }
这个Window就一个Image,一个Button,两个TextBlock。
就长这个样子:Image用来显示通知的图标,Button用来关闭当前window,两个TextBlock的Text属性分别banding到NotifyData类的Title和Content属性上,用来显示消息的标题和正文。
在NotificationWindow中添加如下代码:
public double TopFrom{get; set;}private void NotificationWindow_Loaded(object sender, RoutedEventArgs e){ NotificationWindow self = sender as NotificationWindow; if (self != null) { self.UpdateLayout(); SystemSounds.Asterisk.Play();//播放提示声 double right = System.Windows.SystemParameters.WorkArea.Right;//工作区最右边的值 self.Top = self.TopFrom - self.ActualHeight; DoubleAnimation animation = new DoubleAnimation(); animation.Duration = new Duration(TimeSpan.FromMilliseconds(NotifyTimeSpan));//NotifyTimeSpan是自己定义的一个int型变量,用来设置动画的持续时间 animation.From = right; animation.To = right - self.ActualWidth;//设定通知从右往左弹出 self.BeginAnimation(Window.LeftProperty, animation);//设定动画应用于窗体的Left属性 Task.Factory.StartNew(delegate { int seconds = 5;//通知持续5s后消失 System.Threading.Thread.Sleep(TimeSpan.FromSeconds(seconds)); //Invoke到主进程中去执行 Invoke(self, delegate { animation = new DoubleAnimation(); animation.Duration = new Duration(TimeSpan.FromMilliseconds(NotifyTimeSpan)); animation.Completed += (s, a) => { self.Close(); };//动画执行完毕,关闭当前窗体 animation.From = right - self.ActualWidth; animation.To = right;//通知从左往右收回 self.BeginAnimation(Window.LeftProperty, animation); }); }); }}static void Invoke(Window win, Action a){ win.Dispatcher.Invoke(a);}
上面这段代码注释已经很明白了,没什么好讲的。
private void ButtonClose_Click(object sender, RoutedEventArgs e){ double right = System.Windows.SystemParameters.WorkArea.Right; DoubleAnimation animation = new DoubleAnimation(); animation.Duration = new Duration(TimeSpan.FromMilliseconds(NotifyTimeSpan)); animation.Completed += (s, a) => { this.Close(); }; animation.From = right - this.ActualWidth; animation.To = right; this.BeginAnimation(Window.LeftProperty, animation);}
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